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1 page/≈275 words
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APA
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Literature & Language
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Topic:

The Positive and Negative Feedback for Video Games (Essay Sample)

Instructions:

I discussed the positive and negative feedback for video games. diffferent types of games debates is done over it. and playing video games importance is elaborated and discussed wisely. furthermore video game nefative aspects are also highlighted. video games are being played everytime and its effect on human mind.

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Content:

 

The Positive and Negative Feedback for Video Games

Some scholars assume that playing video games positively influences our cognitive abilities. Firstly, many video gamers claim that computer games have become one of the most popular leisure activities globally. Secondly, video gamers frequently note that video games provide healthy entertainment for people and facilitate learning and training. For instance, adolescents can engage in non-violent communication while communicating with friends and family when playing video games. Another example involves promoting positive values while engaging with online communities and enhancing creativity. These features explain why many people choose video games over reading books or watching movies or television.
Similarly, video gamers often find video games useful tools to manage their finances and communicate with others. According to Ng et al., the study shows that video games provide numerous opportunities for building critical thinking, imagination, problem-solving, teamwork, collaboration, and cooperation and enhance mental alertness to solve problems. Besides, the authors note that the experience of being immersed in virtual characters allows students to think critically and creatively. Moreover, many young people reported that playing video games offered a constructive way of doing things compared to other hobbies. Therefore, this aspect explains why playing video games benefits several spheres of people’s lives (Ng et al.).
On the contrary, gaming behaviours have significant negative implications. While using these attributes to improve productivity, many children spend too much time online. Due to uncontrolled spending, learners tend to take up unhealthy habits such as smoking and drug abuse.

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